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This registration allows you to submit apps and games to PC, Phone, Tablet and also in the future to HoloLens and Xbox. During this process you will register and get verified as an individual or as a business who can submit apps and games to the store. Windows Store developer account – This will be needed to submit your game to the Windows Store.If you are running Mac OS X or will install on Apple hardware, check different options for installing using Boot Camp, VMWare, or Parallels. Windows 10 – If you do not own a Windows 10 license, you can get a 90-day evaluation version.

To target Universal Windows Platform, you will need at least Visual Studio 2015 Update 1.

In this post, we’re going to go over how to deploy a game from Unity 3D to a UWP project and then build your new UWP game in Visual Studio. Did you know that you can easily get your Unity 3D game into the Windows Store simply by creating it in Unity or porting an existing game to the Universal Windows Platform (UWP)? That’s a big deal, because the Windows Store opens up the whole spectrum of Windows 10 devices, and their users, to your game: PCs, tablets, Windows 10 phones, Xbox One, and even HoloLens.
